Swarm of Corrupted Rats
Basic Info
AC 12
Initiative +2 (12)
HP 27 (6d8)
Speed 30 ft., Climb 30 ft.
Resistances Bludgeoning, Piercing, Slashing
Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses Darkvision 30 ft., Passive Perception 10
Traits
Death Burst. The rat explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 10-foot Emanation originating from the rat. Failure: 2d4 Acid Damage. Success: Half damage.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain Hit Points.
Actions
Bite. Melee Attack Roll: +4, Reach 5 ft. Hit: 6 (2d4 + 2) Piercing damage or 1d4 + 2 Piercing damage if the swarm is Bloodied.
